

I found that the in-game camera couldn’t cope with the frenetic action a lot of the time, an automatic zoom out would have made the fights more manageable but most of the time you’re reduced to simply hitting and hoping. There’s also a special power you can activate once you kill enough enemies which really is quite spectacular and fun to use.
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There are different weapons that allow varying methods of attack and for certain enemies only a certain weapon will do, and you can upgrade or buy more powerful weapons as you progress. You sometimes take to the skies on the dragon Mikhail to fight as well, again usually a fairly large sized boss of some description. On occasion there will be a huge enemy to tackle. You’ll get to an arena, where the doors will close behind you and you’ll be forced to face a larger collection of enemies, who you kill before you move on. You run down (or up) a large “corridor” killing people as you go. This game is so frustrating because it has the potential to be a lot of fun, but for most of it, it just doesn’t quite hit the spot. This is primarily to allow a change in scenery, though even with such extreme environments, the arenas and areas you battle in are fairly uninspiring. You travel between lands to hunt down your sisters, who are based everywhere from a temple on the sea to the harsh sands of a desert, to the forests and the snowy mountains. She spends most of her time telling everyone else how much she doesn’t like them, but usually with much harsher language. Zero doesn’t seem to be fond of anyone at all.

During the game you encounter several NPCs who will join your group to assist you. She is joined by a juvenile Dragon, Mikhail, who she actively despises. In fact, you have to journey quite far into the game before it’s even revealed to you. It’s never really made clear from the outset why Zero wants to slaughter her relatives.

Intoners were songstresses who battled evil and brought peace to the world, and because of this and a flower, Zero wants her sisters dead. The story follows Zero, one of six sisters who are “intoners”. This game is set one hundred years before the previous Drakengard games, so acts as a prequel. It’s been ten years since we last dipped into the Drakengard world, though to be fair, having no knowledge of the previous games will not be a disadvantage (though there was quite the demand for this to be given a release over here in the West). No, this is about swords and fighting and blood and fighting and dragons and hatred and fighting. This is no petty argument in the kitchen after what someone said about our Susan. It followed with a Western release in May 2014.The story of Drakengard 3 is about sibling rivalry taken to an extreme level. Drakengard 3 first released in Japan in December 2013 for PlayStation 3. SINoALICE is available in Japan for iOS and Android. The collaboration event starts on March 26. The character was made specifically for the collaboration, and you can check him out below:Ĭharacters from Drakengard 3 including Zero, One, Accord, Mikhail, and others will also appear in SINoALICE with new illustrations. The new scenario was written exclusively for the SINoALICE collaborationĪdditionally, there will be a new character drawn by Kimihiko Fujisaka, who worked as the character designer for Drakengard 3.
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The collaboration event comes with a brand-new scenario written by Yoko Taro, creator of the Drakengard series and creative director of Drakengard 3. Here’s a look at a new trailer for the SINoALICE x Drakengard 3 collaboration: Just when a Drakengard collaboration recently started in Servant of Thrones, another one appears with Drakengard 3 getting one in Square Enix’s smartphone game SINoALICE with a new story by Yoko Taro and new illustrations by Kimihiko Fujisaka.
