

The game really felt like it dragged on by the end game, and while it had a few good parts, I would've much preferred if it ended like 2 hours ago.

There are 2-3 things I disliked most about this game and they are the length, and the characters and story. There are also some light puzzle and platforming sections which I quite enjoyed, although I did feel some of the platforming sections dragged or just weren't that necessary. I mainly stuck with Kratos' default weapon since they got the job done. The gameplay is standard GoW fare, if you've played the first two, this is more or less the same although they give you various weapons and skills to let you mess around with the combat if one wants. God of War series always had wonderful visuals and presentation. Non the less the game has wonderful lighting and Ilike how connected the game's locations are. because of his gigantic size and that any more detail on him would prob.
SAMOROST 3 SAME FLOWERS FOR POLLINATION SKIN
Then there is Hephaestus who entire model looks pretty late PS2 era texturized, the skin just hasn't got the amount of detail you'd see on say Kratos, though that is prob. Gaia for example looks pretty odd during the final sections of the game compared to the start like she's made of bubbles stuck together and given a rocky colored texture. Replaying this game I've come to notice some of the models and textures that seem pretty outdated as they have very little detail on them compared to some other parts of the game.
